To prevent myself from being confused on the switch to 3 button setup, for both Melee and Tech weapons I set the normal attack in the middle of the set. Either that or I might move the menu's to the F keys, which is currently shortcut words that I honestly never use, the F keys are just a pain to reach to. Numpad opens various menus, and Ctrl + Numpad switches weapons, though I'll probably switch menus/weapons around, as while holding control it locks you into moving a certain direction. PageUp: Middle Click, Mouse Wheel up: Change to previous image. My number row also is for the sub-palette, for quick and accurate usage of things like Resta. Mouse Action Image Navigation: PageDown: Left Click, Mouse Wheel down 13: Change to next image. I have many extra buttons on my mouse, but I only use two of the ones near my thumb for PSO2, one for weapon action (tip of thumb), and one for dodging (ball of thumb), because pressing X or double tapping a direction is annoying. My mouse wheel moves what I have selected on the sub-palette, and the wheel click selects it. ATNSOFT Key Remapper v.1.
How to not up your character in PSO2 CLASSIC (Global) by u/raphy963 Now, post 3-button system I use the Shift key to switch to the 'rear palette' and Mouse 5 (that thumb button near the front) for 'Action 3.' In all my weapon palettes, Action 1 (front palette only) is always the normal attack and Action 3 (front palette only) is always the weapon action (similar to pre 3-button). Cypress shall manipulate DOM elements to perform mouse over actions. Pre 3-button system Ive used Mouse 5 for weapon action. Cypress does not support mouse over actions like other automation tools like Selenium as it considers it to be flaky. All samples are included with our products and are provided with complete source code. The mouseover actions are very common in web pages where a list of elements becomes visible once we hover on it. Each sample is provided as a stand alone executable that can be easily downloaded. Currently - the Swiftpoint wheel doesnt appear to be customizable, past adding or removing the components provided. The following sample applications demonstrate the powerful features that are available with Codejock Controls components. Global Wiki: Arks-Visiphone) | PSO2-Dictionary (NA-to-JP translations!)įor Content Creators: PSO2 Classic Global Press Kit Having just updated the P3 control panel to the latest version, and updating the firmware on my Propoint mouse (very painful) - I have noticed the Swiftpoint wheel settings are now enabled.